What will the GTA 6 trailer look like in GTA Vice City? The fan recreates the video in the game

What will the GTA 6 trailer look like in GTA Vice City?  The fan recreates the video in the game

A fan recreates the GTA 6 trailer for GTA: Vice City by comparing the graphics to the PlayStation 2 original Reproduction/ZacCoxTV

The first GTA 6 trailer was revealed by Rockstar Games on December 4th, confirming the series’ return to Vice City. As a result, a fan decided to create a version of this trailer in the old game GTA: Vice City, released in 2002 on PlayStation 2. The user with the nickname @ZacCoxTV posted his creation on the social network X (formerly Twitter) and also On YouTube, the total number of views reached nearly 500 thousand views.

GTA 6 is expected to be released in 2025, with no specific date yet, on PlayStation 5 (PS5), Xbox Series Check out the Rockstar Games trailer below for GTA: Vice City.

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The video from user @ZacCoxTV compares the new GTA 6 trailer alongside the version he recorded for GTA: Vice City. In addition to being interesting to see the huge graphical leap that the game has made after four generations and more than 20 years, there are also some funny scenes in which the user had to improvise, such as for example in the part where a woman swings over the car. Even the protagonist Claude from Grand Theft Auto 3 had to be used in the role of the “Miami Joker” who appears in the trailer for the new Rockstar game.

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The GTA series’ return to Vice City has filled players with nostalgia, with landscapes like the Ocean View Hotel, South Beach and the Everglades swamps, as well as vehicles like the Grotti Cheetah and the Dodo plane. Although the game’s events no longer take place in the 1980s, as was the case with GTA: Vice City, the new version of the city has maintained its visual identity, filled with pink neon lights.

Also, the differences between the two versions of the game are not limited to the landscapes and greater details in their buildings. The biggest graphical jump can be seen in the non-playable characters (NPCs), which are numerous, diverse and behave naturally, making the environments more lively.

With information from Balls.ie, ZacCoxTV


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About the Author: Osmond Blake

"Web geek. Wannabe thinker. Reader. Freelance travel evangelist. Pop culture aficionado. Certified music scholar."

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